

Other new features introduced in Captivate 8 include an improved HTML5 publishing mechanism, support for geolocation and gestures on mobile devices, a brand new user interface, and tons of other (not so) small enhancements. Responsive Projects allow you to rearrange the content of your eLearning projects for the desktop, the tablet, and for smartphone, making mobile learning a whole lot easier and powerful. Captivate 8 introduces a revolutionary new feature called Responsive Projects. Prior to Captivate 6, the main publishing option was Adobe Flash.Īs of today, the latest version of Captivate is Version 8. Version 6 was another milestone for Captivate as it was the first version to propose an HTML5 publishing mechanism. As a result, Captivate 5 was the first version to be available on both Mac OS and Windows. For that release, Adobe engineers rewrote the code of the entire application from the ground up. One of the most significant events in the Captivate history took place in July 2010, when Adobe released Captivate 5. A few months later, Adobe acquired Macromedia and, consequently, Macromedia Captivate became Adobe Captivate.Īs the years passed, Adobe released Captivate 2, 3, and 4-adding tools, objects, and features along the way.

In 2004, another company called Macromedia acquired eHelp, changed the name of the product once again, and Macromedia Captivate was born. In 2002, a company named eHelp acquired FlashCam and turned it into a fully-fledged eLearning authoring tool called RoboDemo. In the beginning, it was a very simple screen-capture utility called FlashCam. Since its introduction in 2004, Captivate has always been the leading solution for authoring eLearning content. Chapter 1. Getting Started with Adobe Captivate 8
